P Orn (150 BCF) - Spanton (147 BCF)
Highbury (London) Rapidplay 1990
QGD
1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.Bg5 Be7 5.e3 0-0 6.Nf3 Nbd7 7.Be2!?
This has been played by grandmasters, but trails 7.cxd5, 7.Qc2, 7.Bd3 and especially 7.Rc1 in popularity.
7...dxc4!?
Offering a transposition, which is accepted, to 7.Bd3 lines.
8.Bxc4
*****
*****
*****
*****
8...Nd5!? 9.Bxe7 Nxe7 10.0-0
*****
*****
*****
*****
White's extra central space and lead in development give a slight edge, according to Stockfish17.1 and Dragon1.
10...c5 11.Qc2 cxd4 12.Nxd4 b6?
Better is 12...Nf6.
*****
*****
*****
*****
13.Qe4
White has the upper hand after this, according to the engines, but they prefer 13.R(either)-d1 and 13.Bxe6!? fxe6 14.Nxe6 Qe8 15.Nc7 etc.
13...Rb8 14.Bd3
Again the engines like R(either)-d1, but not 14.Bxe6?? as Black has 14...Nc5.
14...Nf6 15.Qf4 Bb7 16.Bc2 Ned5 17.Nxd5 Qxd5 18.f3??
Spotting one threat (18...Qxg2#), but missing:
18...e5
The game finished:
19.Be4 exf4 0-1
LESSON: don't stop thinking when you have spotted an opponent's threat - the most dangerous moves have more than one idea.
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