French Alekhine-Chatard
1.e4 e6 2.d4 d5 3.Nc3 Nf6 4.Bg5 Be7 5.e5 Nfd7 6.h4!?
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6...c5
Most popular in ChessBase's 2026 Mega database is 6...a6, the main idea of which is to prepare ...c5 without allowing the reply Nb5. Stockfish18 and Dragon1 recommend accepting the gambit, their main line running 6...Bxg5 7.hxg5 Qxg5 8.Nh3 (Albin, in the stem game, played 8.Nf3) Qh4!? (a rare continuation) 9.Nb5!? (9.g3 is more common) Kd8 10.Qd2 a6 11.Nc3 c5 12.dxc5!? Nc6 13.0-0-0, and now they suggest an apparent novelty in 13...Kc7!? (the known move is 13...h6), albeit awarding White a slight edge.
7.Bxe7
The immediate 7.Nb5?!. although quite popular (300 examples of the move in Mega26), can be met by 7...f6!, eg 8.exf6 Nxf6, when the knight on b5 looks somewhat foolish. Alternatively, Dragon1's apparent-novelty, 8.Qh5+!?, continuing 8...g6 9.Qg7 fxg5 10.h5!?, can be met by 10...Bf8!? 11.Nd6+ Bxd6 12.exd6 Rg8!?, after which the engines agree White does not have enough for a piece.
7...Kxe7!?
Korchnoi and Short are among many who have played the obvious 7...Qxe7, but 8.Nb5 leaves Black with a difficult and unpleasant choice.
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8.Qg4
The main line in Mega26 runs 8.f4 cxd4 9.Qxd4 Nc6 10.Qd2, with the upper hand for White, according to the engines. However, even in this short variation, there are major alternatives, with the engines agreeing one improvement for Black is 9...Qb6!? Stockfish18 likes 8.Qd2 or 8.dxc5, while Dragon1 prefers the popular 8.f4 or 8.Bb5 - testament to just how unclear these lines are.
8...Kf8
This is the main move, but the engines also suggest 8...Nc6, when they reckon White's best reply is 9.dxc5!?
9.Nf3 Nc6
Also interesting is 9...cxd4 10.Nb5!? Qa5+!? (another apparent-novelty) 11.Kd1!?
10.0-0-0!?
Possibly better is 10.Qf4 or 10.dxc5!?
10...cxd4 11.Nxd4!?
This is the only move in Mega26, but the engines suggest 11.Nb5 or 11.Rxd4!?, eg 11.Nb5 Ndxe5 12.Nxe5 Nxe5 13.Qxd4 a6!? 14.Qxe5 axb5 15.Kb1, when White may have enough for a pawn, or 11.Rxd4!? Ndxe5!? (11...Nxd4 12.Qxd4 gives White decent compensation for the exchange, according to the engines) 12.Nxe5 Nxe5 13.Qg3 Nc6 14.Rd2, when the engines reckon Black has the upper hand, but the position is far from easy for Black to play, one example of this being that after 14.Rd2 the engines agree Black has to find 14...h5!? to keep an advantage.
11...Ndxe5 12.Qg3 a6
This and 12...Qf6?! are known moves, but the engines do not like either, claiming Black has the upper hand after both 12...h5!? and 12...Nxd4.
13.h5!?
Seemingly a novelty, and perhaps a slight improvement on the known 13.f4.
13...h6 14.f4 Nxd4
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15.fxe5?
The engines reckon White has at least full compensation for a pawn after 15.Rxd4, eg 15...Nc6 16.Rd1 Qc7 17.Bd3 Nb4 18.Be2 Bd7 19.a3!? Nc6 20.Qf2, when Black remains a pawn up, but the king's rook is out of play.
15...Nf5 16.Qf2 Qg5+ 17.Kb1 Qe3
Not 17...Ng3? 18.Rh3, but 17...Ne3!? may be playable.
18.Qxe3 Nxe3 19.Rd3?
Necessary is 19.Re1, although the engines agree 19...Nxf1 20.Rhxf1 leaves White without enough for a pawn.
19...Nc4
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20.Nxd5!
Otherwise e5 drops, after which, with queens off the board, White is simply two pawns down.
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20...exd5
Almost certainly even stronger is 20...Nxe5 21.Nc7 Nxd3 22.Nxa8, when Black is a pawn up, and should soon get his rook into play.
21.Rxd5 Bxe6
White threatened 22.Rd8+ and 23.Rxh8.
22.Bxc4 Bxe6
This is obvious, at first glance, but the engines point out the superiority of 22...b5! 23.Bb3 Bxd5 24.Bxd5, and either 24...Rd8 or 24...Re8.
23.Bxd5
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White has a pawn for the exchange, the ability to stabilise the bishop in the centre with c4, and pressure against b7 and f7. Nevertheless, rooks are endgame pieces per excellence, and the engines reckon chances are equal.
23...Re8
Best, according to the engines, is 23...Ra7!?, intending a quick ...b5.
24.Bxb7 a5
The engines agree this is better than allowing White three connected passers with 24...Rxe5 25.Bxa6, but Dragon1, especially, fluctuates between the text and 24...Re6.
25.Re1 f6?
This is a serious mistake, according to the engines, as it allows White a passed pawn that can be easily protected by the bishop.
26.e6 Ke7 27.Bd5 Rhg8 28.Re3!? g5
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29.hxg6!
The only winning move, according to the engines, although they agree White is also better after 29.Ra3. However, they reckon 29.g4? f5! gives Black what is almost certainly a winning position, eg 30.gxf5 g4 31,Rg3 Rg5 32.Be4 Rd8 33.c3 Rd2 34.Kc1 Rf2 35.Bc2 Rxh5 36.Rxg4 Rh1+ 37.Bd1 Rxd5, when they reckon Black's advantage is roughly worth a minor piece.
29...Rxg6 30.Ra3 Rg5 31.c4
Also good is 31.Rxa5.
31...Rc8!?
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32.Rxa5!?
Except that the trap does not work. However, there was no way to save the a5 pawn.
32...Rxc4 33.Ra7+ 1-0





























