| Bo. | 37 | Norway - Golden Oldies | Rtg | - | 46 | England - 5 | Rtg | 0 : 0 | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27.1 |
| 2169 | - |
| 1897 | |||||||
| 27.2 |
| 1931 | - | CM |
| 1861 | ||||||
| 27.3 |
| 1949 | - |
| 1908 | |||||||
| 27.4 |
| 1818 | - |
| 1859 |
Øystein Johnsen (1949) - Spanton (1908)
London System
1.d4 d5 2.Nf3 e6 3.Bf4 Bd6 4.Bg3 Nf6 5.e3 b6 6.Nbd2 0-0 7.Bd3 Bb7
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8.Bh4!?
Presumably ØJ did not fancy 8.0-0 Bxg3. The main move in ChessBase's 2026 Mega database is 8.Ne5, when 8...c5 9.c3 Nc6 is equal, according to Stockfish17.1 and Dragon1.
8...Nbd7 9.0-0
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The position is largely symmetrical, with the notable exception of the queens' bishops, but the engines award Black at least the better part of equality, perhaps because having the move in such a position confers a small initiative.
9...Re8
But this is not the way to pursue it, according to the engines. They suggest 9...c5 or 9...Qb8!?
10.c3 h6!?
Anticipating 11.Qc2.
11.Qc2 c5 12.b3 Rc8 13.Rac1 Qc7 14.Bg3!?
The engines fluctuate between the text, 14.Qb1 and 14.Qb2.
14...Bxg3 15.hxg3
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15...Ng4 16.e4!?
This is the classic pawn break in this sort of position, but the engines are not keen on it here.
16...dxe4
Possibly stronger is 16...cxd4, eg 17.cxd4 Qxc2 18.Bxc2!? Ndf6!?, when 19.e5 Ne4 favours Black, according to the engines, but so does 19.exd5 Nxd5.
17.Bxe4!?
The engines reckon this is better than 17.Nxe4 cxd4 18.cxd4 (18.Nxd4?! Qe5! 19.Nf3 Qh5 is risky for White) Qxc2 19.Rxc2 Rxc2 20.Bxc2 Rc8.
17...Ndf6 18.Bxb7 Qxb7 19.Rfe1 Red8 20.dxc5 Rxc5 21.Ne4 Nxe4 22.Qxe4 Qxe4 23.Rxe4 Nf6
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24.Rd4!?
This is the engines' top choice.
24...Rdc8 25.c4 b5 26.Kf1 Kf8
The game is completely equal after 26...bxc4 27.Rdxc4 Rxc4 28.bxc4, according to the engines.
27.Ne1!?
This seems playable, but probably better is 27.Nd2.
27...e5 28.Rd2?!
The active 28.Rd6!? is better, according to the engines, eg 28...bxc4 29.Ra6!? cxb3 30.Rxc5 Rxc5 31.Rxa7 bxa2 32.Rxa2, when Black is a pawn up, but all the pawns are on one side of the board, and the engines reckon Black has only a slight edge.
28...cxb4 29.Rdc2
The engines prefer 29.bxc4 Rxc4 30.Rd8+!? Rxd8 31.Rxc4, when Black is again a pawn up, but with pawns on both sides of the board, giving Black at least the upper hand, according to the engines.
29...Ne4 30.b4 R5c7?!
Probably better is taking the open file with 30...Rd5!?, one point being 31.Rxc4?? Rxc4 32.Rxc4 loses to 32...Nd2+ and 33...Nxc4.
31.Ke2?
Black has at best a slight edge after 31.Re2, according to the engines.
31...Ke7 32.Ke3 f5 33.g4 g6 34.gxf5 gxf5 35.g4?!
The engines much prefer 35.Nd3!?, eg 35...Kd6 36.Nb2 Kd5 37.Rd1+ Ke6 38.Rh1 c3!? 39.Rxh6+ Kd5 40.Nd1, although after 40...f4+ Black has pressure.
35...Kf6
The engines suggest 35...c3 or 35...Nd6.
36.f3
And here they like 36.Nf3 or 36.Rd1.
36...Nd6 37.Rh2 f4+ 38.Kf2 Nf7 39.Rc3 Rd8 40.Kf1 Kg6 41.Rhc2 Rd4 42.Ra3!? Rd6 43.Rac3 Rdc6?!
The engines give 43...Rd4, and if 44.Ra3, then 44...Nd6, claiming a large advantage for Black.
44.Nd3!? a6 45.Nc5 Nd6 46.Re2 Kf6 47.Ne4+!?
Forcing a double-rook-and-pawn ending, but the engines reckon White is better off keeping knights on, challenging Black to find a way to make progress after 47.Rc1 or 47.a3.
47...Nxe4 48.Rxe4
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Dragon1 reckons Black is winning, but Stockfish17.1 gives Black only a slight edge. The practical point, however, is that unless Black gets careless and lets White create something with the 2-1 pawn-majority on the a-b files, there are only two likely outcomes - a draw or a black win.
Dragon1 reckons Black is winning, but Stockfish17.1 gives Black only a slight edge. The practical point, however, is that unless Black gets careless and lets White create something with the 2-1 pawn-majority on the a-b files, there are only two likely outcomes - a draw or a black win.
48...Ke6 49.Re2?!
The rook is well-placed on e4. White should almost certainly be centralising the king, as far as is possible, with 49.Ke2 or 49.Ke1.
49...Rb7 50.a3 Rd7 51.Ke1?
Much better, but still losing, according to the engines, is going for counterplay with 51.Rh2.
51...Rd3 52.Rec2 Rd4?
This is probably still winning, but much stronger is 52...Rxc3 53.Rxc3 Kd5, eg 54.Kd2 Kd4 55.Kc2 Rg6!? 56.Kb2!? (56.Kd2 h5!) e4!? 57.fxe4 Rxg4.
53.Rd2 Kd5 54.Rdc2 Rc7 55.Rh2 Rc6 56.Rhc2 Re6 57.Kf2 e4 58.fxe4 Rexe4 59.Rh3 Rd3 60.Rh5+ Kd4 61.Rxh6
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61...Rxa3?
One of the few plausible moves that does not win, whereas 61...c3, 61...Ree3 and even 61...Kd5!? win comfortably.
62.Rd6+ Ke5 63.Rc6 c3 64.R2xc3 Rxc3 65.Rxc3 Rxb4
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66.Ra3 Ke4 67.Ra6 Rb2+
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68.Ke1?
The Syzygy endgame tablebase shows only 68.Kg1! draws.
The problem with the text will soon become apparent, whereas 68.Kf1? loses to 68...f3! (only-move), and if, as in the game, 69.g5, then 69...Kf4 (another only-move), eg 70.g6 Kg3 (a third only-move, but the easiest of the lot to find) 71.Ra1 Rh2 (71...Rf2+ also wins) 72.Kg1 f2+ 73.Kf1 Rh1+ 74.Ke2 Rxa1.
After 68.Kg1, Black can again try 68...f3, but 69.Rf6! draws, eg 69...Ke3 70.g5 Rb1+ (70...f2+ 71.Kg2) 71.Kh2 f2 72.g6, when Black has to take a draw as 72...f1=Q?? loses to 73.Rxf1 Rxf1 74.g7 etc.
68...Kf3
White cannot prevent the black king from occupying g2, as 69.Kf1? allows 69...Rb1#.
69.g5 Kg2 70.g6 f3 71.Rf6
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71...Rb1+?
71...Rb1+?
There are two winning lines: 71...Re2+ 72.Kd1 Re7, eg 73.Rf7 f2!? (73...Re8 also wins) 74.g7 Re8 75.Rf8 f1=Q+, and 71...Rb7 72.Rf5 Re7+ 73.Kd2 f2, eg 74.Rg5+ Kh3 75.Rf5 Kg3 76.Kd3 Kg2 77.Rg5+ Kf1 78.Kd2 Rd7+ 79.Kc2 Ke2 80.Re5+ Kf3 81.Rf5+ Kg3 82.Kc3 (82.Rg5+ Kf4) Rg7 83.Rf6 Kg2 etc.
72.Kd2 f2 73.g7 Rb2+ 74.Kc1 Rb8 75.Rg6+ Kf3 76.Rf6+ Ke2 77.Re6+ Kf1 78.Rg6 Rg8 79.Kd2 Rd8+ 80.Kc3 Rc8+ 81.Kd4 Rd8+ 82.Kc5 Rc8+ 83.Kb6 Rg8
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84.Kc7??
This loses because Black will be able to capture on g7 with check.
84...Ke2 85.Re6+ Kd3 86.Rd6+ Ke4 87.Rf6 Rxg7+ 88.Kd8 Ke3 89.Re6+ Kd2 90.Rd6+ Ke2 91.Re6+ Kf1 0-1
Team Result
Esbensen = Freeman
Taksrud 1-0 Stoke
Johnsen 0-1 Spanton
Bjorgvik = Marshall
Norway Golden Oldies 2-2 England 5






