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| Wooden belltower honouring Czech poet Petr Bezruč |
Spanton (2003) - Krzysztof Krupa (1946)
Sicilian Accelerated Dragon
1.Nc3 g6 2.e4 Bg7 3.d4 c5!? 4.Nf3 cxd4 5.Nxd4 Nc6
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One of the points of the move-order is that White does not get the opportunity to set up a Maróczy Bind with c4.
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One of the points of the move-order is that White does not get the opportunity to set up a Maróczy Bind with c4.
6.Nxc6!?
This is the fourth-most popular continuation, scoring just 37% in Mega26.
6...bxc6 7.Bc4 d6
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8.0-0
Tempting, at least at first glance, is 8.Qf3 Nf6 9.e5!? dxe5 10.Qxc6+, but Stockfish18 and Dragon1 reckon the game is equal after 10...Bd7. Pengxiang Zhang (2649) - Ernesto Inarkiev (2663), Russia-China Summit (Nizhny Novgorod, Russia) 2007, continued 11.Qa6 0-0 12.0-0 Qb8!? 13.Bb3 Rc8 14.Bg5 e6 15.Rad1 Bc6, with an equal game, according to the engines (but 1-0, 30 moves).
8...Nf6 9.e5!?
A positional pawn sacrifice that is more permanent than it may at first appear.
9...dxe5 10.Qxd8+ Kxd8 11.Re1
There are 17 games in Mega26 with 11.Bxf7?, but 11...e6 traps the bishop.
11...e6 12.Rxe5!? Nd5 13.Re1
The engines prefer 13.Re2, when 13...Nxc3 14.bxc3 Bxc3 15.Rb1 gives White enough for a pawn (Stockfish18) or even a slight edge (Dragon1).
13...Rb8?!
Apparently a novelty, but the engines like 13...Nxc3 14.bxc3 Bxc3 15.Rd1+, continuing with another apparent-novelty in 15...Kc7!? (15...Ke7 is known), when 16.Rb1 Rd8 17.Bf4+ e5 18.Rxd8 Kxd8 19.Bg5+ Kc7 20.Bxf7 is roughly equal.
14.Nxd5?!
Obvious, but the engines point out the possibility of 14.Ne4!?, when 14...Bxb2? fails to 15.Bxb2 (not 15.Rb1? Be5) Rxb2 16.Bb3, trapping the rook. Black should probably play 14...Ke7, but the simple 15.Rb1 leaves White with the upper hand, according to the engines.
14...cxd5 15.Bb3
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The chief feature in the position is the imbalanced pawn-structure, where the black centre pawns would favour the second player in a full-on middlegame, but less so here. The black king looks a little vulnerable, but on the queenside it will be well-placed to cope with White's queenside majority in the event of an ending. The engines give Black at least the better part of equality.
15...Ba6 16.Bg5+ Kc8 17.Rab1 Rb4!?
The engines are OK with this, even though it gives White a tempo for the useful ...
18.c3
... after which the black rook is obliged to retreat as neither 18...Rg4?! nor 18...Re4 helps Black's cause.
18...Rb7 19.Rbc1 h6!? 20.Be3 Rd8 21.Red1 g5!? 22.Rd2 Rc7 23.Rcd1 Kb7 24.Bd4 f6!?
The engines prefer 24...Rg8 or 24...Bxd4.
25.f3 Bc4 26.Bf2!?
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26...Rg8!?
Not just supporting the bishop - Black hopes for kingside attacking chances. The engines suggest 26...f5 or 26...Bf8!?, although they agree 26...Bxb3 27.axb3 is also equal.
27.Rd4
The engines reckon White is better after both 27.Re1 and 27.Ba4!?, one point about the latter being 27...Bxa2?? loses to 28.b3.
27...f5 28.R4d2 g4!? 29.fxg4 Be5?
It is hard to know what my opponent missed here. Black has to recapture on g4, either immediately or after 29...Bxb3 30.axb3.
30.Bxc4 Rxc4 31.gxf5 Rcg4 32.g3
The game finished:
32...h5 33.Re2 Re4 34.Rxe4 dxe4 35.fxe6 h4 36.Re1 hxg3 37.hxg3 Bxg3 38.Bxg3 Rxg3+ 39.Kh2 1-0





