![]() |
| Looking across Altea rooftops to the skyscrapers of Benidorm |
Maróczy Bind
1.e4 c5 2.Nf3 e6 3.c4 Bc6 4.d4 cxd4 5.Nxd4 Qb6!?
This is seventh-most popular in ChessBase's 2026 Mega database, behind ...d6, ...Bb4+, ...Qc7, ...Bc5, ...a6 and especially ...Ng6.
*****
*****
*****
*****
6.Nb3
All four plausible knight moves - the other three are are Nb5, Nc2 and Nf3 - have been played, and seem much of a muchness, according to Stockfish19 and Dragon1. 6.Be3? has also been tried, but presumably because the player missed the strength of 6...Qxb2.
6...Nf6 7.Nc3 Bb4 8.Bd3 Ne5!?
This is the engines' top choice.
9.0-0 Qd6!?
And so is this.
*****
*****
*****
*****
10.Nb5!?
The stem game in Mega26, Viktor Korchnoi (2595) - John van der Wiel (2540), Amsterdam 1988, went 10.Bf4 0-0 11.Re1 b6 12.Bf1!? Bb7 13.Qxd6 Bxd6 14.Bg3!?, with an equal game, according to the engines (½–½, 44 moves). Not for 22 years did the same position arise again, at least in Mega26, and then Quan Liem Le (2647) - Ian Nepomniachtchi (2658), Aeroflot (Moscow) 2010, varied with 10...Bxc3 11.bxc3 Qxd3 12.Bxe5 Qxc4 13.Re1, when White had more than enough for a pawn, according to the engines (1-0, 60 moves).
10...Qxd3 11.Nc7+ Kd8 12.Nxa8 b6!?
This apparent-novelty is the top choice of the engines. Artem Kopyl (2327) - Alexander Mikhnenko (2006), Sochi (Russia) Rapid 2023, saw 12...Nxe4?, but this was well-met by 13.Qh5! (1-0, 27 moves).
13.Be3?
The engines prefer 13.f3, continuing 13...Qxd1 14.Rxd1, and either 14...Nxc4 or 14...Bb7. But their evaluations differ, fluctuating between equality and the upper hand for Black.
13...Bb7
Even stronger, according to the engines, is 13...Qxe4.
14.Nxb6??
White has to play 14.Qxd3 Nxd3, and then either 15.Nxb6 or 15.a3.
*****
*****
*****
*****
14...axb6?
Missing the devastating 14...Qxe4!
15.Bxb6+ Ke7
*****
*****
*****
*****
Going strictly by material, using Larry Kaufman's computer-generated values in The Evaluation Of Material Imbalances (minor piece = 3.25 pawns; bishop-pair = 0.5), a rook and two pawns (5 + 1 + 1 = 7) is the same as bishop and knight (3.25 + 3.25 = 6.5) with the bishop-pair (0.5). At first glance, it might even be thought White's connected passed pawns would give White an edge, but the engines slightly prefer Black, perhaps because of the weakness of the white c and e pawns.
16.a3 Bd6 17.c5?!
The engines strongly dislike this, suggesting 17.f3 or 17.Nc5.
17...Bb8 18.f3 Rc8
Here the engines prefer 18...Qe3+, meeting 19.Kh1 with 19...Nc6!?, and 19.Rf2!? with 19...Nd3.
19.Nd4?
White should probably play 19.Re1!?, but the engines reckon Black has at least the upper hand.
19...d5?
Black is winning comfortably after 19...Qe3+ 20.Kh1 Qh6!?, according to the engines.
20.cxd6+ Bxd6 21.Rc1?
21.Qxd3 (Stockfish19) or 21.b4 (Dragon1) keeps White's disadvantage within manageable bounds.
*****
*****
*****
*****
21...Nfd7??
This turns a winning position into a losing one. The way to attack the loose bishop is with 21...Qa6, when White's advantage is worth almost a rook (Stockfish19) or at least almost a minor piece (Dragon1), whereas capturing on c1 or d1 gives an equal position, according to the engines.
22.Rxc8 Bxc8 23.Nc6+!?
Forced exchanges now bring about an ending in which White has the only endgame piece par-excellence, ie a rook.
23...Ke8 24.Nxe5 Qxd1 25.Rxd1 Bxe5 26.Bf4 f6
23...Ke8 24.Nxe5 Qxd1 25.Rxd1 Bxe5 26.Bf4 f6
Black can save the bishop-pair with 26...Bf4!?, but White has a pleasant choice between pushing on the queenside, or grabbing the g7 pawn, eg 27.Bxg7 f6 28.g3 Be3+ 29.Kg2, and, if 29...Kf7?!, then 30.Rd3, when 30...Bc1? runs into 31.Rc3.
27.Bxe5 Nxe5
*****
*****
*****
*****
White's advantage is roughly the equivalent of being up a minor piece, according to the engines.
28.Kf2 Nc4 29.Rc1 Ba6 30.b3!? Ne5
Not 30...Nxa3? 31.Ra1, but after the text Black threatens a fork with 30...Nd3+, a reminder that even 'simple' endgames can have tactical tricks and traps.
31.Ke3 Kd7 32.Rc5 g5!? 33.g3 h5 34.Ra5 Bb7 35.h3 Kc7 36.f4 Nc6
31.Ke3 Kd7 32.Rc5 g5!? 33.g3 h5 34.Ra5 Bb7 35.h3 Kc7 36.f4 Nc6
Not 36...Kb6? 37.fxe5! Kxa5 38.exf6, after which the white pawn queens.
37.Rc5 Kd6 38.Rc3
The engines much prefer 38.b4.
38...e5 39.fxg5 fxg5 40.h4 g4!?
Perhaps hoping to somehow create a queening threat, but it never materialises.
41.b4 Ba6 42.Rc5 Bb7 43.Rd5+ Ke6 44.Rb5 1-0
A somewhat strange time to resign, perhaps, but the engines reckon White's advantage is the equivalent of being up more than a rook and a pawn. A likely continuation was 44...Bc8 45.Rb6 Kd7 46.b5 Nd4 47.a4 Ne6 48.a5 etc.




















.jpg)






















