Showing posts with label Akiba Rubinstein. Show all posts
Showing posts with label Akiba Rubinstein. Show all posts

Tuesday, 27 September 2022

I'll Never Forget Whatshisname - Part Two

Spanton (2007) - Stebbings (2285)
Gibraltar 2011
English Symmetrical
1.c4 Nf6 2.g3 c5 3.Bg2 d5 4.cxd5 Nxd5 5.Nc3 Nc7!?
Black's play may appear a little strange but it is part of a plan attributed to Akiba Rubinstein in which Black sets up a Maróczy Bind. The mainline in ChessBase's 2022 Mega database runs 6.Nf3 Nc6 7.0-0 c5, reaching a position occurring 4,379 times in Mega22. Stockfish15 and Komodo13.02 reckon Black has equalised.
6.Qb3!?
The start of a counter-plan recommended by Nigel Davies on his ChessBase English Opening DVD.
6...Nd7!?
The commonest continuation is 6...Nc6 7.Bxc6+!? bxc6 with an equal position, according to the engines.
7.Nf3 e5
Black has set-up the thematic bind but lags in development
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8.0-0 Be7 9.e3
White should almost certainly strive to break the bind before Black has time to consolidate.
9...0-0 10.Rd1 Ne6 11.d4
Garry Kasparov played 11.Nd5 in a 1985 simul against 32 computers (he won every game), but today's engines reckon 11...e4 12.Ne1 Nf6 leaves Black in a better state than after the text.
11...exd4 12.exd4 cxd4 13.Nxd4 Ndc5
The bind has been smashed and Black still lags in development.
14.Nxe6!?
Sacrificing the exchange for interesting play. Two subsequent games went 14.Qc4 Nxd4 15.Rxd4 Be6 17.Nd5, after which White has the upper hand, according to the engines.
14...Nxb3 15.Nxd8 Nxa1 16.Nxb7 Bg4!? 17.Rd4 Be6 18.Nd5 Bxd5
I recall during the game being more concerned about 18...Bd8!?, although Rybka3, after the game,  continued 19.Be4 Bb6 20.Rd1, claiming a slight edge for White. However Stockfish15 and Komodo13.02 reckon it is Black who has a slight edge after the further moves 20...Bxd5 21.Bxd5 Nc2. In any event my modern engines prefer the text.
19.Bxd5 Rac8 20.Bd2 Bf6 21.Ra4 Bxb2
White is no longer a pawn up but still has the bishop-pair. The engines reckon the position is equal.
22.Bb4 Rc1+ 23.Kg2 Rb8 24.Nd6 Nc2 25.Bxf7+?!
The engines reckon 25.Ba5!? gives complete equality, although the position remains sharp.
25...Kf8 26.Rxa7
How should Black proceed?
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26...Nxb4?
Black has an advantage after 26...Rxb4 27.Be6 g6!, according to the engines, but play is complicated, eg 28.Rf7+ Kg8 29.Re7+ Kh8 30.Bd5!? Ne1+ 31.Kh3 g5!? 32.Re8+ Kg7 33.Re7+ Kg6 34.Re6+ Bf6 35.Ne4+ Rxe4 36.Bxe4+ Kf7. The problem with the text is it leaves the rook on b8 unprotected.
27.Be6 Nc6?
Protecting the hanging rook but walking into a mate. The engines give 27...Rc6!? 28.Rf7+ Kg8 29.Rb7+ Kf8 30.Rxb8+ Ke7 31.Rxb4 Bx3 32.Nf5+ Kxe6 33.Nd4+ Bxd4 34.Rxd4, after which White is two sound pawns up, but it is a rook-and-pawn ending.
28.Rf7+ Kg8 29.Rf6+ Kh8 30.Nf7+ Kg8 31.Nd8+ 1-0

Monday, 16 May 2022

Top Draw

ANOTHER sparkling gem from 500 Master Games Of Chess by Savielly Tartakower and Julius du Mont.
Notes in italics are algebraicised from the book.

Jacques Mieses - Akiba Rubinstein
German Chess Congress (Breslau - now Wrocław, Poland) 1912
Bishop's Opening
1.e4 e5 2.Bc4 Nf6 3.d4!?
An intrepid advance.
This move, which has been played by Magnus Catrlsen, scores 58% in ChessBase's 2022 Mega database, comparing favourably with the 57% of 3.d3, the 54% of 3.Qe2!?, the 51% of 3.Nc3, and the 47% of 3.Nf3.
3...exd4
After 3...Nxe4 4.dxe5 (threatening 5.Qd5) Nc5 5.f4 White has the initiative.
4.Nf3
An identical position can be reached via the Petrov Defence: 1.e4 e5 2.Nf3 Nf6 3.d4 (Steinitz's Continuation) exd4 4.Bc4 etc.
Of no value would be 4.e5 d5 5.Bb3 Ne4 etc.
4...Nxe4
Producing serious complications.
The following could not be recommended: 4...Bb4+ 5.c3 dxc3 6.bxc3 etc, or 4...Bc5, reverting to a variation of the Scotch Gambit. But the most reasoned course is to lead into an academic continuation of the Two Knights Defence by 4...Nc6 (5.0-0 - the Max Lange Attack).
The main continuation in Mega22 runs 4...Nc6 5.e5 d5 6.Bb5 Ne4 7.Nxd4 Bd7 8.Bxc6!? bxc6 9.0-0, reaching a position that occurs 4,834 times in Mega22, with White scoring 55%.
5.Qxd4
After 5.0-0 Be7 6.Re1 d5 Black has freed his game.
5...Nf6
Neither 5...Nd6 nor 5...Nc5 is desirable.
6.Bg5
White's superior development compensates for the pawn he has given up.
As a rule of thumb a pawn in the opening can be thought of as worth 2.5 tempi. Several experts quote three tempi, others "two-to-three" tempi, and as usual much depends on the position.
Who, if anyone, stands better?
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White has developed four pieces against Black's one. It is Black to move, and that move can be used to develop a piece. At some point, however, Black will have to spend a tempo moving a pawn to allow the light-square bishop to be developed. But that move could come with tempo, for example if Black could safely play ...d5, hitting the white light-square bishop. In addition Black can expect to develop the queen's knight with tempo as on c6 it will hit the white queen. The analysis engines Stockfish14.1 and Komodo12.1.1 reckon Black is slightly better.
6...Be7 7.Nc3 Nc6
Another line of defence is 7...c6 8.0-0-0 d5 etc, or 7...0-0 8.0-0-0 c6 etc.
8.Qh4 d6 9.0-0-0
Linear pressure.
9...Be6
Castling would be far more dangerous because of 10.Bd3, with latent threats.
10.Bd3?!
Still preventing Black from castling. If 10.Rhe1 [then] 10...Bxc4 11.Bxf6 Be6, again closing the e file.
10.Rhe1 is almost certainly the better move, and if 10...Bxc4 then 11.Qxc4, when the engines reckon White, if anyone, is better.
How should Black proceed?
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10...Qd7
Keeping queenside castling in reserve, Preparatory measures such as 10...a6 or 10...h6 would only mean loss of time, calling for the reply 11.Rhe1.
The text is the main line in Mega22, and scores very well for Black. But the engines prefer 10...h6!?, meeting 11.Rhe1 with 11...a6!? or 11...Qd7, in both cases claiming an advantage for Black.
11.Bb5!?
This manoeuvring to and fro by the bishop has its reasons. Here it prevents 11...0-0-0, after which would follow 12.Ne5 Qe8 13.Nxc6 bxc6 14.Ba6+ Kd7 15.Na4 (threatening mate), and the king hunt has only begun.
The engines reckon 15.Na4? is a mistake thanks to 15...Nd5, but they give White a large advantage after 15.Qa4.
11...0-0 12.Nd4?!
Preventing above all 12...Bf5 (13.Nxf5 Qxf5 14.Bd3, followed by 15.Bxf6 and wins). Ineffective would be 12.Ne5 Qe8.
The engines strongly dislike the text, preferring the developing 12.Rhe1.
12...a6
Even stronger, according to the engines, is 12...h6!?, but they reckon the text is also good enough for an advantage.
13.Bd3
Returning to the al-important diagonal.
13...Ne5
Besides containing a slight pitfall, the text move is intended at last to get rid of the adverse king's bishop.
14.f4
Keeping his adversary on the alert. After 14.Rhe1, the reply 14...c5 would be still more efficacious. [The authors missed that 14...c5? fails to 15.Rxe5! dxe5 16.Nxe6 Qxe6 17.Bxf6.]
The following, intending to win a pawn, but losing a piece instead, is a mistake: 14.Bxh7+ Nxh7 15.Bxe7 Ng6, and Black wins.
14...Nxd3+ 15.Rxd3 c5
In order to able to place his queen's bishop at f5, for if at once 15...Bf5 [then] 16.Re3 Rae8 17.Rxe7 Rxe7 18.Bxf6 gxf6 19.Nd5, and Black is at bay.
The engines reckon the simple 16.Nxf5 gxf5 17.g4 is strong, while in the line quoted above 16.Re3? can be met by 16...Bd8, which the engines reckon favours Black.
16.Rg3
Seeing that his opponent is not amenable, White intensifies his attack. If now 16...cxd4 [then] 17.Bxf6 Bxf6 18.Qxf6 g6 19.Qxd4 etc.
16...Kh8 17.Nf3?
If 17.Nxe6 [then] fxe6 18.Rh3 Rf7, and White's attack is finely mastered.
Nevertheless this was White's best line as Whiter seems busted after the text.
17...Ng8?!
In order to eliminate the other bishop, which is so troublesome for Black. White must exchange, in view of  the threat 18...f6.
Much stronger, according to the engines, is 17...Rae8.
18.Bxe7 Qxe7!?
The engines prefer 18...Nxe7, and if, as in the game, 19.Ng5 then simply 19...h6.
19.Ng5 Nh6
If 19...Nf6 [then] 20.Nxh7 and wins, and if 19...h6, Black's knight will remain locked out for a long time to come, although White at the moment has no decisive attack at his disposal.
20.Re1
Preventing 20...f6.
20...Qd7 21.Rge3 Rfe8?!
The sequel will show that 21...Rae8 had some points in its favour.
22.Nce4 Bf5
At last Black succeeds in occupying the coveted diagonal. The crisis is at hand.
23.Nf6!
This 'break-up sacrifice' was so to speak 'in the air' ever since Black's 19th move, but now it is reinforced by the unmasking of the e file. The thrilling play hereafter offers an attractive illustration of well-balanced attack and defence - both perfectly conducted.
23...gxf6 24.Qxh6 Bg6?!
Almost certainly better is 24...fxg5, although after 25.Qf6+ Kg8 26.Re7 Bg6 27.Rxe7 Rxe1+ 28.Kd2 Rae8 the engines give White the upper hand.
25.Nxh7!
This sacrifice, a sequel to the preceding one (23.Nf6), shows its real significance only on White's next move. Without this possibility White would have had to retire and agree to exchanges, bringing Black, with his extra pawn, nearer to victory.
25...Bxh7
White to play and win
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26.Rg3?
A magnificent point. White's linear pressure culminates in a double threat of mate (27.Qg7# or 27.Qxf6#).
But Black has a defence, whereas after the engines' 26.Qxf6+ Kg8 27.f5! White has a large advantage, eg 27...Rxe3 28.Rxe3 Qd8 29.Rg3+ etc.
26...Rxe1+ 27.Kd2 Re2+!
Mega22 has the game agreed drawn here, although Tartakower and du Mont continue:
28.Kd1
White cannot take the rook, otherwise 28...Qe6+, followed by 29...Rg8, parries all threats. And if 28.Kc1, then not hastily 28...Rxc1+ 29.Kd1, but calmly 28...Re1+, continuing his series of checks.
28...Re1+
Drawn by perpetual check.

Monday, 15 July 2019

Marvellous Meran

THIS is the second in an occasional series on How The Openings Got Their Names.
The Meran System, aka the Meran Variation, is a series of lines, many of them very sharp, in the Semi-Slav arising after the moves 1.d4 d5 2.c4 c6 3.Nf3 e6 4.Nc3 Nf6 5.e3 Nbd7 6.Bd3 dxc4 7.Bxc4 b5.
Start of the Meran … the early moves, especially Black's second, third and fourth, can be played in various orders
The Meran is named after a town-sized city in the South Tyrol that was part of Austria but was given to Italy, and renamed Merano, after World War One.
The city hosted a tournament in 1924 in which Rubinstein used the "Meran System" as Black to beat Grünfeld, who later in the same tournament switched to the black side of the system to beat Spielmann.
It probably will not surprise anyone to learn that the Meran had been played long before it got its name, including by Bernstein to draw with Capablanca in 1914.
When I discovered that an international tournament, the Gold Cup, is still played for in the city, I could not resist going. That was in 2013, and I have been back twice since.
Meran(o) - the linguistic split in the wider commune is apparently almost exactly 50% German, 50% Italian, but with the latter dominating in the city itself - has a beautiful setting amid snow-capped mountains whose lower slopes are covered in vineyards and apple orchards.
The modern Gold Cup is organised as part of the German-based ChessOrg.de series of tournaments, which includes Bad Wörishofen and Malta.
The Gold Cup is that rarity of modern tournaments of being a nine-rounder that is not Fide-rated.
I never managed to play the Meran in Meran(o), not least because 2.c4 is a rare follow-up to 1.d4 d5 at club level.
But here is a double-d pawn opening from round two of the 2014 Gold Cup.
Franz-Josef Schleime (1749) - Spanton (1949)
London System
1.d4 d5 2.Nf3 Nc6 3.Bf4 Bg4 4.e3 e6 5.Nbd2 Bd6 6.Bg3 e5!?
As is usual in the London System, White has two pawn breaks - e4 and c4. Black is using a pseudo-Chigorin set-up in which he has only one pawn break, ...e5, but White's move-order has allowed Black to get in his pawn break first, albeit at the cost of moving a man for the second time in the opening.
7.dxe5 Nxe5 8.Be2 Ng6?!
White was threatening to win a piece, but probably a better way of meeting that was to exchange on f3.
9.Bxd6 Qxd6 10.Nd4
Stockfish10 and Komodo9 want to dissolve Black's little centre with 10.c4, as grandmaster Nigel Davies played against me in a similar position in this month's South Wales International (https://beauchess.blogspot.com/2019/07/grandmaster-crush.html).
10...Bd7 11.Nb5 Qb6
I cannot recall why I did not play the simple 11...Bxb5 12.Bxb5+ c6.
12.Nc3 Nf6 13.Rb1 0-0 14.Nf3 Rad8 15.0-0
Not 15.Nxd5? Qa5+ 16.Nc3 Bh3.
15...Be6 16.Nd4?!
White's kingside proves surprisingly vulnerable after this. The engines suggest 16.b4!?
16...c5 17.Nxe6
Best, according to the engines, as 17.Nf3?, for example, runs into 17...d4.
fxe6 18.Bf3?
White is in big trouble after this, which is why the engines give 18.Bd3, albeit with a slight edge to Black.
18...Nh4 19.Bg4??
19.Be2 would have been met with the same move as in the game, so it seems best was 19.g3, but Black has the initiative after 19...Nxf3+.
19...d4
White loses a piece. The game finished:
20.exd4 Rxd4 21.Bxe6+ Qxe6 22.Qc1 Nxg2 0-1