Monday, 9 December 2024

Lessons From Benidorm II: More Trappy Play

AFTER taking a half-point bye in round two, I reached the following position early on in round three.
White has just played 6.Rf1-e1
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I played 6...Nh5!?, the tactical point being 7.Nxe5? fails to 7...Qh4 (this is even stronger than 7...Bxf2+), and if 8.Ng4, White has several pleasant choices, the best being 8...d5!?, according to Stockfish17 and Dragon1.
My opponent, a Fide master, not surprisingly avoided capturing the e pawn, and instead played 7.Bf1!?, which is generally desirable, but not the best.
The engines like 7.c3, claiming White is slightly better, despite having played the eccentric 3.Bd3!?
After 7.c3, both 7...Nf4 and 7...Ng3? are met by 8.Bc2, eg 7...Ng3? 8.Bc2 Nh5 (White threatened to win a piece with 9.d4) 9.d4 (anyway!) exd4 10.cxd4, when White has a positionally won game, according to the engines.
LESSON: a trap that works tactically is still bad if the opponent can decline it and emerge better positionally.

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