Thursday, 13 August 2026

Miniatures 46

IN this occasional series I am going through my decisive games of 20 moves or fewer.

J Gorgol (178 BCF) - Spanton (164 BCF)
Islington 1992
Spanish Berlin
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.Qe2!?
This is fourth-most popular in ChessBase's 2026 Mega database, behind 4.Nc3, 4.d3 and especially 4.0-0.
How should Black respond?
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4...Bc5
This is the commonest continuation.
5.c3 Qe7!?
The main move is 5...0-0.
6.d3 a6 7.Ba4 0-0 8.Bg5 d6 9.Nbd2 b5 10.Bb3 Be6?
The game is equal after 10...h6 or 10...Nd8, according to Stockfish18 and Dragon1.
How can White exploit Black's last move?
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11.Bd5!
Not an easy move to spot, as is evidenced by the fact grandmasters have missed its strength. However, it dates back to at least a game of Howard Staunton's in his 1853 match against Tassilo von der Lasa.
11...Bxd5?
Better is von der Lasa's 11...Bd7, but then 12.Nh4 Rab8 13.Nf5 Qd8 (this is better than 13...Bxf5?!, according to the engines) 14.b4 Bb6 15.Qf3 gave Staunton the better game, according to the engines (1-0, 75 moves).
12.exd5 Nd8?
The knight has few prospects here. Better is 12...Nb8.
13.Ne4 c6
There is no good move for Black.
14.Bxf6 gxf6 15.Nh4 Kh8 16.Nf5 Qa7 17.Nxf6 cxd5 18.Qh5 1-0
LESSON: Black's position in the second diagram could easily pass at a glance as a routine one from the Spanish, but closer examination reveals both black knights are awkwardly placed, despite being on 'normal' squares, and two weaknesses can often prove fatal.

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