Caro-Kann Tartakower
1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nf6 5.Nxf6+ exf6
Stockfish15.1 and Komodo14.1 prefer this recapture over 5...gxf6.
6.c3 Bd6 7.Nf3 0-0 8.Be2 Re8 9.0-0 Bg4 10.Re1 Nd7 11.h3 Bh5 12.Nh4
*****
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12...Qa5!?
This probable novelty is quite liked by Komodo14.1, although both engines prefer capturing on e2.
13.Bxh5 Qxh5 14.Nf3 f5 15.Bd2 Nf6 16.Ne5 Qh4 17.Qb3 Bxe5 18.Rxe5 Ne4 19.Be1 Rxe5 20.dxe5 Nc5 21.Qa3 Nd3 22.Rd1 Nxe5
*****
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Black has won a pawn, but the extra black pawn is doubled, and White's pieces are better coordinated. Stockfish15.1 reckons the game is equal, but Komodo14.1 gives Black a slight edge.
23.Qd6 Re8 24.Kh1?!
I can recall hoping to get in f4 to attack the knight while also attacking the queen (but somehow missing that Black could reply ...Qxf4).
24...Qe4 25.f3 Qe2
Unclear is 25...Nxf3!? 26.gxf3+ Qxf3+. Stockfish15.1 reckons it gives Black the upper hand, but Komodo14.1 calls it completely equal.
26.Bg3 Nc4 27.Qd7 Nb6 28.Qd4?
The game is equal after 28.Qd6, the point being 28...Qxb2? loses to 29.Qe7!
28...Qxb2 29.Qe5 Rf8 30.Qxf5 Qxa2 31.Bd6 Re8 32.Bc5 Qe2 33.Ra1 Re5 34.Qf4 Nd5 35.Qg4 h6 36.h4 Nf6 37.Qc8+ Kh7 38.Bd4 Qb2 39.Rf1 Re2 40.Qf5+ Kg8 41.Rb1 Qc2?
Black is still much better after 41...Qd2.
42.Qxc2 Rxc2 43.Rxb7 Nd5 44.Rxa7 Nxc3 45.Rc7?!
Probably better is swopping off into a rook-and-pawn ending, even though this goes against the fact that bishop and rook usually make a better combination than knight and rook.
45...Ne2 46.Be5 Rc5?
Better is 46...Rc4.
47.Bd6 Rc4 48.g3?
The engines much prefer 48.h5, one point being 48...Rh4+ 49.Bh2 Rxh5 50.Rxc6 gives White good drawing chances.
48...Nd4 49.f4 Rc2 50.Kg1 Ne2+ 51.Kf2 Nxf4+ 52.Ke3??
White is losing anyway, but this blunder seals the loss.
52...Nd5+ 53.Kd4
Or 53.Kd3 Rc3+ 54.Kd4 Nxc7 55.Kxc3 Nb5+ etc.
53...Nxc7 0-1
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